Today’s class on BTE1522 – Innovation (Python), we continue the exciting journey of Slider Game development through Activities 6 and 7. The focus centered on implementing a game timer and a game over function in the game, enriching the understanding of essential coding concepts while enhancing our gaming experience.
In Step 6, a game timer is introduced, injecting an element of urgency and time management into our game dynamics. As we looked into this concept, we explored the means of tracking time within the game environment and orchestrating specific events based on elapsed time.
Step 7 propelled us into the intricacies of timing systems, where we fine-tuned our game mechanics to ensure a fluid and immersive gameplay experience. This step demanded a delicate balance of coordination, as we synchronized various game events, including character movements and enemy appearances.
A pseudo-code for the overall codes:-
Assignment
Here is the details of the Assignment that should be completed by April 22nd, 2024.