BTE1522 – Innovation (Python) – Week 4 – Act 6 7

Today’s class on BTE1522 – Innovation (Python), we continue the exciting journey of Slider Game development through Activities 6 and 7. The focus centered on implementing a game timer and a game over function in the game, enriching the understanding of essential coding concepts while enhancing our gaming experience.

In Step 6, a game timer is introduced, injecting an element of urgency and time management into our game dynamics. As we looked into this concept, we explored the means of tracking time within the game environment and orchestrating specific events based on elapsed time.

Step 7 propelled us into the intricacies of timing systems, where we fine-tuned our game mechanics to ensure a fluid and immersive gameplay experience. This step demanded a delicate balance of coordination, as we synchronized various game events, including character movements and enemy appearances.

A pseudo-code for the overall codes:-

Assignment

Here is the details of the Assignment that should be completed by April 22nd, 2024.

Arduino Robotics 2024/1 – TTT Mentor Training

*UMP STEM Lab Arduino Robotics Programming Synopsis can be found here.

The Arduino robotics programming session focused on introducing 30  students, from the Faculty of Electrical and Electronics Engineering UMPSA, to the fundamentals of coding and robotics using Arduino microcontrollers. The content covered basic coding concepts and gradually progressed to advanced topics such as line following algorithms. Through hands-on exercises and projects, students gained practical experience in programming Arduino boards to control a miniature 2-wheel robotic systems. The session successfully engaged students in interactive learning activities, fostering their understanding of robotics principles and enhancing their coding skills.

A special appreciation is extended to the faculty for their exceptional coordination in facilitating communication between the participants and the UMP STEM Lab.

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Raspberry Pi Programming 2024/1 – TTT Mentor Training

*UMP STEM Lab Raspberry Pi Programming Synopsis can be found here.

In the Raspberry Pi IoT session, 33 students from the Faculty of Electrical and Electronics Engineering UMPSA were introduced to the concept of the Internet of Things (IoT) using Raspberry Pi on the UMP STEM Cube, a pico-satellite learning kit specifically designed to facilitate engineering learning. The content covered basic digital input/output operations on onboard LEDs, as well as topics such as dashboard design using gyrometer and BMU280 sensor data, including collecting and storing data in a cloud database. Students learned to interface sensors with Raspberry Pi boards and develop IoT applications for real-world scenarios. The session provided students with valuable insights into IoT technology and its applications in various domains.

A special appreciation is extended to the faculty for their exceptional coordination in facilitating communication between the participants and the UMP STEM Lab.